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Item Details | Price |
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Language: English
Instructors: Rahul Sehgal
Validity Period: 365 days
Why this course?
The G2M Game Artist Mentorship Program enables Game Artists to become 100% game industry ready and start their gamedev careers in the shortest time possible with an above-average starting salary.
This is achieved by following a systematic seven-step process as follows
Step 1: Students are taught the fundamentals of art (Perspective, Anatomy, colour theory)
Step 2: They choose a specialization within 2D and/or 3D Art
Step 3: They can choose to be part of a group game project in collaboration with the G2M Game Design and production program participants and build a polished game
Step 4: They are guided in building a high-quality portfolio showcasing their work, focused on the role, specialization and company/studio of their choice.
Step 5: Students start building their game industry network, in order to find the best possible opportunities in the game industry.
Step 6: Course participants are trained/mentored to showcase themselves in the best way possible, which includes building their LinkedIn profile, resume and Personal Branding.
Step 7: The final step is to teach negotiation of salary and terms with companies and studios. They are shown the best practices for achieving the best possible salary and terms with prospective employers.
The program is designed in a way that people who are studying in full-time courses such as B.Tech., CSE or even working full-time professionals, can participate fully and get maximum benefit from this program.
DELIVERY OF THE PROGRAM:
This will be done through
Live coaching classes
Live Masterclasses
Exclusive Discord server
Recorded online modules
DURATION OF THE PROGRAM: 12 Months
Phase I (0 to 6 months): You will work on steps 1 to 3 through Live classes and recorded modules
Phase II (6 to 12 months):
You will work on steps 4 to 7.
> Your portfolio, resume and LinkedIn profile will be analyzed by the G2M Mentorship team and feedback given.
> You can choose to collaborate with a team from the G2M Game Design and Production Course on a game project, which will be directly mentored by myself and the G2M Mentorship team.
> If you want to work on your own project, you will receive community support and feedback; the best quality games can apply for direct support from the G2M Mentoring team!
Intro and fundamentals | |||
Goal Setting exercise worksheet | |||
Seven Big Mistakes | |||
Goal Setting Exercise | |||
Art fundamentals Class 1 | |||
Art fundamentals Task 1 | |||
Art fundamentals Task 2 | |||
Art fundamentals feedback call | |||
Game Art Masterclasses | |||
Game Art Process and Pipeline | |||
Rules of Game Art Direction | |||
Game character design masterclass part 1 | Preview | ||
Character design masterclass 2 | |||
Concept Art for games | |||
Concept Art demo class | |||
Concept art class 2 | |||
From Rough to orthogonal drawings |
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